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3ds Max Design Training


 3ds Max Design Training






3ds Max Design Training - Self Paced Online




3ds Max Design is designed to give you a solid understanding of 3ds Max Design features and capabilities from the basics through to advanced components. Every course is designed to use all learning styles from text, audio, video, interactivity, quizzes and practical "Let Me Try" examples.

Autodesk 3ds Max Design visualization software provides architects, designers, civil engineers, and visualization specialists with 3D modeling, rendering, animation, and compositing tools to help tell the story behind their designs. Featuring NVIDIA iray rendering technology to help users get more predictable, photo-realistic results without worrying about rendering settings, and extended support for a wider range of CAD products, 3ds Max Design enables architects and designers to create high-impact visuals and animations more easily than ever before.

To get the most out of this course, we strongly recommend you review every topic within the course, and use all the learning styles to ensure you retain the important information within. We also encourage you to take all the progress tests to ensure you have retained the knowledge, and most importantly practice with the hundreds of real-world, Let Me Try examples.



This course is designed for the new Autodesk 3ds Max Design user.


3ds Max Design Training Course Outline


  • New for 3ds Max
    • Working with 3ds Max
    • Rendering with Arnold
    • Animation
  • Introduction to 3ds Max
    • Introduction
    • Drawing Tools
    • Units & Help
  • Object Selection
    • Selection Tools
    • Explorer Tools
  • 3d Objects
    • Standard Primitives
    • Extended Primitives
  • Working with Architectural Objects
    • Architectural Objects
    • Doors
    • Windows
    • Stairs
  • 2D Shapes
    • Splines
    • Extended Splines
  • Modifying 2D Shapes
    • Modifying Splines
    • Selections
    • Geometry Rollout
  • Materials and Maps
    • Rendering Images
    • Material Tools
    • Material Properties
    • Other Materials
    • Maps
  • 3D Mesh Objects
    • Modifying 3D Mesh Objects
    • Edit Geometry Rollout
    • Editable Poly Objects
    • Editable Poly Rollouts
  • Graphite Modeling Technique
    • Polygon Modeling Panel
    • Edit Panel
    • Geometry Panel
    • Modify Selection Panel
    • Loops Panel
  • NURBS Modeling
    • Curves and Surfaces
    • NURBS Parameter Rollout
  • Compound Objects
    • Compound Objects
  • Modifiers
    • Mesh Modifiers
    • Geometry Modifiers
    • Material and Map Modifiers
  • Lights and Cameras
    • Lights
    • Cameras
  • Animation Basics
    • Animation Controls
    • Rendering an Animation
  • Systems, Hierarchy, and Kinematics
    • Ring Array Systems
    • Lighting Systems
    • Hierarchies
    • Bone Systems
  • Rigid Body Dynamics and Helpers
    • Body Dynamics
    • Constraints
    • Controls and Tools
    • Helpers
  • Particle Flow
    • PF Source
  • Particle Systems and Space Particle
    • Systems
    • Particle Mesh
    • Space Warps
    • Deflector Space Warps
    • Extended Space Warps


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