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3ds Max Design




3ds Max Design - Self Paced Online




3ds Max Design is designed to give you a solid understanding of 3ds Max Design features and capabilities from the basics through to advanced components. Every course is designed to use all learning styles from text, audio, video, interactivity, quizzes and practical "Let Me Try" examples.

Autodesk 3ds Max Design visualization software provides architects, designers, civil engineers, and visualization specialists with 3D modeling, rendering, animation, and compositing tools to help tell the story behind their designs. Featuring NVIDIA iray rendering technology to help users get more predictable, photo-realistic results without worrying about rendering settings, and extended support for a wider range of CAD products, 3ds Max Design enables architects and designers to create high-impact visuals and animations more easily than ever before.

To get the most out of this course, we strongly recommend you review every topic within the course, and use all the learning styles to ensure you retain the important information within. We also encourage you to take all the progress tests to ensure you have retained the knowledge, and most importantly practice with the hundreds of real-world, Let Me Try examples.



This course is designed for the new Autodesk 3ds Max Design user.


3ds Max Design Course Outline



  • Lesson 1 - Introduction to Autodesk 3ds Max Design


  • Lesson 2 - Primitive Objects I


  • Lesson 3 - Primitive Objects II


  • Lesson 4 - Splines I


  • Lesson 5 - Splines II


  • Lesson 6 - Lofting, Twisting, and Deforming Objects


  • Lesson 7 - Material Editor: Creating Materials


  • Lesson 8 - Material Editor: Texture Maps
  • Lesson 9 - Material Editor: Texture Maps II


  • Lesson 10 - Material Editor: Controlling Texture Maps


  • Lesson 11 - Material Editor: Miscellaneous Materials


  • Lesson 12 - Interior Lighting I


  • Lesson 13 - Interior Lighting II


  • Lesson 14 - Animation Basics


  • Lesson 15 - Complex Animation


  • Lesson 16 - Rendering


  • Lesson 17 - Creating a Walkthrough




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